Category: Digital Humanities Capstone Blog Posts

  • Polygons? In my History class?!

    I have a recurring inside joke with my old roommate and friend group. A year or two ago, I came to trivia night and heard them having a mind-boggling conversation about vectors and vertices. Me being the funny person I am, made fun of them for talking about lines when they’re computer science majors. They responded appropriately, calling me a nerd, and insisting that one day even I’m going to be working with vectors even if I’m a history MA student. Every since whenever lines or vectors come up I get sufficiently teased, and now my worst nightmare has come true. All I’ve been doing is adjusting vector layers and vertices when tracing/drawing my map of Kyoto, I don’t expect the jokes to stop for some time, but I dug my own grave.

    After struggling for a week, I am finally into the swing of things. All the tools are finally beginning to make sense, and most importantly I finally have a georeferenced map thanks to the ever reliable Dave Rumsey and his massive map collection. Essentially, my base is an old woodblock painting titled ‘Bunkyu 3’, (Bunkyu was the Japanese name for the time period, 1863 was the ‘Third year of Bunkyu’ on the Japanese calendar). Painted by an anonymous painter, it was a recreation of the city of Kyoto in 1863, which is right in the middle of my desire period of 1862-1868, the height of Bakumatsu Period violence. The next step naturally would have been georeferencing, selecting control points on the old map and then the same spots in modern day Kyoto to situate the map. However, Dave Rumsey came in clutch again. I was able to download his control points and load them in as well, which means I was able to jump right into tracing.

    Then, we came to my second decision. Essentially I need three layers, a layer for the major landmarks of Kyoto, a layer for the regular residential buildings, and finally a layer which outlines the major streets, although I may be able to exclude this one depending on how it turns out after tracing buildings. I may need to draw a layer for the Kamo River which snakes around the east of the city. It seems like a lot of drawing, but I won’t need really any buildings outside the main city center. I am lucky as Kyoto lays in a natural valley surrounded by mountains so it doesn’t sprawl out as far as somewhere like Tokyo. Also another really great thing, is of all the cities in Japan, Kyoto has remained one of the most unchanged in the last hundred years. It was mostly spared in World War 2, so original buildings still stand, and street names mostly remain the same.

    Now, it may seem like tracing all of those buildings will be time consuming, however, with certain controls in ArcPro I believe I can get it done with a week or two of consistent work. After that, will come the labeling which may end up taking just as long, but I’m well on my way to being finished by I’d say mid-October which could even be a week or two before I planned. After that, I can get right onto plotting the points and filling out my spreadsheet for them. However, this would not have moved as fast if not for this beautiful original map of Kyoto from 1863, it really became my savior. I’m well on my way now! Although I will say, drawing polygons over and over and over, adjusting vectors and vertices, is NOT how I imagined my final major project of graduate school….

    Dom’s Bakumatsu period fun fact: The small rectangular yellow square you see on the map to the right are called ‘cho‘, and they are the residential buildings in old Japanese cities. They were essentially apartments and a lot of them doubled as businesses as well. You can also see by looking at the map there is only a few major streets. The long blue line going down the center of the city isn’t a river, it’s one the main road of the city. (Why it was painted blue we’ll never know). But this was a common design in Japanese cities, since large wide precessions of soldiers and households often came through the cities, so when a massive palanquin and hundreds of soldiers were coming through town you needed space. It was also deliberate in an attempt to distinguish different districts of the city. You’d find major markets and restaurants on the road, but the result of these larger roads meant the smaller alleys and streets between the cho were easy to hide away in. This is the reason so many Imperial Loyalists and Shogunate Loyalists were able to hide in the city, and why things like skirmishes and assassinations were so common, since it was incredibly easy to make your escape.

  • I’m Finally at the starting gate

    After a week of struggling, a meeting with Dr. Saladin, and a closer look at some of the tutorials have got me to a point where I believe I can actually begin the basemap now. I don’t have the sources to create my own basemap of Kyoto and the street grid from scratch, however, what I’m going to do is take a few of the maps from ArcOnline and mesh them together, to get one ‘master map’ from all of them. After that, is when I’ll begin changing the symbology and then trace the inside of any structures I may have access to. However, simply getting the map down is what is most important now. After that, plotting the points of incidents/skirmishes should be relatively easy.

    As for the points themselves, I plan on having 15-20 of them. That may not seem like a lot for an entire city. However, adding more is something I see as a ‘post capstone’ project, where I can research and read about more important incidents I want to include in the map. I’ll make up for the smaller amount of points, by having a good amount of information about them, and going into much more detail in the Story Map. Now that I have the skills for ArcPro down, I really do believe getting the map down will only take me a week or two, before I can move onto the points and plotting them.

    Finally, as I write the project charter, I’ve finally decided on a title. “Kyoto in Chaos: The Bakumatsu”. For a small bit of historical context, the Bakumtasu Period, was from 1853-1868, and can best be described as a ‘Civil/Cold War’, between the ruling Tokugawa Shogunate, who’d ruled Japan since 1600, and the ‘Shishi’ and ‘Sonno-Joi’ movement, these groups of men wanted to overthrow the Tokugawa, and restore the Emperor of Japan to power. In reality, it was the nobles on the rebel side that wanted to have control with their Emperor as their figure head, however, the main point of contention was the arrival of the United States and Europe on Japanese shores. The Tokugawa signed unequal treaties allowing the foreigners into Japan, and the rebel side was furious. As the years went on, both sides ended up allying with the United States and Europe against the other, however, that wasn’t until open civil war called The Boshiin War in 1869.

    In the 15 years of the Bakumatsu period, however, both sides were secretly at war, in the ancient capital city of Kyoto. Both sides made the ancient holy city their battleground with violence spiking specifically between 1862-1868, with famous figures like Sakamoto Ryoma, Okada Izo, Hijikata Tozhizo and Okita Souji all making appearances. Assassinations, vandalism, arson, torture of prisoners, extortion and bribery, even outright rebellion were rampant. Kyoto was the home of the Emperor, and while Edo (soon to be Tokyo) was the main hub, Kyoto was the cultural and spiritual center of the country. In my recent trip there in May, however, the sites of many of these incidents still stand, and are tourist attractions, the samurai in the city during the period which brought terror to the streets including the famous secret police force-The Shinsengumi-are cultural icons plastered all over the city. So, with this information in mind, the main goal for the map, is going to be figuring out what led to this. What effects did the chaos of the Bakumatsu Period have on the city of Kyoto, and how has it lead to the cities cultural development?

  • The maps are an absolute mess in week 1!

    Nothing reminds me that the semester is back on quite like staring at my computer screen and being baffled by maps for hours each day. I have quite the hard time making head or tail of ArcPro, even with the tutorials I’ve been following there are so many more steps then I was expecting that it’s been as frustrating as it was during my first weeks of the internship. ArcOnline was just as confusing in the first week that I used it last year during my internship, but Pro simply has so many more features and much more intricate details. One small number or box not being ticked seriously can throw your map for a loop, and it’s difficult to troubleshoot, since the troubleshooting requires you to normally be well familiar with the controls in order to solve the problems.

    Seriously, if you look between my own map I’ve created in the tutorial (Top right), to what it’s supposed to be at the final product (Bottom right) the difference is night and day. Of course I’m not finished going through the main tutorial yet. However, I’m starting to have a hard time seeing how it will turn out like the example. It makes it a bit frustrating to not see the natural progression to what it’s supposed to be. However, this could also just be me being impatient. I believe I’m going to go back through the tutorial again and see if I miskicked anything or put something in a wrong field, however, I do think this is going to affect how I go forward for not just my job with Dr. Saladin, but for my capstone as well.

    Creating my own gridded map of Kyoto for it seems like it would take a bit longer then anticipated, but I believe there has to be one already created out there I can plug in as a basemap. The only challenge will be making sure it lines up with the proper time period that I’m aiming to go for. Downloading a basemap straight from the Arc database will probably be what I end up doing simply to save time. However, I anticipate I still have a week or two before I really get going on the Kyoto basemap itself.